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Thread Statistics | Show CCP posts - 25 post(s) |
Shpongled Victim
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Posted - 2015.06.03 15:18:55 -
[1] - Quote
Im not the expirienced eve player but since 2011 until now i see a lots of improvements, graphic push ups and even more compexity....CCP youre simply amazing running a game since about 20 years and allways make it still atractive with the love you put in.
I love the new icons, need to get used to it but overall they look more modern and sci fi than before. This graphic pushup is a real eyecandy, i hope the new v5++ will give us more in the future and my loki will profit from it too soon! needs a new texture defo.
Not sure its the right place to tell my idea here but i wish to have more immersion. I mean since i started eve i found it a lil bit "weak" interacting with my NPC contacts/agents by a simple textmessage and a picture. We have 2015 allready and when looking around i see some possibillitys that shouldnt be too hard to implement but yet improve the immersion alot.
So how about the agnets become some small rendered videsequences, which pops up on a lil screen/monitor and talking to you when interactiing with them for missions. even on the missions itself from time to time update the missin by contacting the capsuler on a comm link with a lil rendered videosequence. Or for example entering a scanned DED 4 where the faction commander start ranting and getting mad on screen before attacking you. Just some thoughts i often have when travelling in space and waiting for some surprises and atmosphere.
Especially new players, so far i heard from ppl i know thats tsratet but didnt continue, stating often they have a hard time to get into eve and were missing the content. I told them there is a little but mainly its about the players in eve. But aside of that ppl just missing a little more depth of the world presented rather than looking for it.
I would find it very cool having a screen popping up and you got someone of the NPC-¦s on the comlink, either friendly or enemy, while accepting missions or while on missions with updates, warnings from concorde when entering low sec as a rendered video sequence and i would feel even more like a space hero!
You think we can hope on such improvments or is CCP on completly other roads?
anyway, i love the last patch and hope my loki gets its new texture soon (if there is coming one) |
Shpongled Victim
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Posted - 2015.06.03 15:50:16 -
[2] - Quote
I didnt have a problem addapting to the new icons. i have 22" screen in HD and everything is sharp and easy to see.
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Shpongled Victim
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Posted - 2015.06.03 16:59:20 -
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dunno why ppl complain about the UI/Neocom colours, theres a option to choose between different themes. Or do i get it wrong? |
Shpongled Victim
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Posted - 2015.06.03 17:38:03 -
[4] - Quote
Dominous Nolen wrote:Shpongled Victim wrote:dunno why ppl complain about the UI/Neocom colours, theres a option to choose between different themes. Or do i get it wrong? Their complaint is probably based more on the look of the icons as they are single coloured rather then the old set we had. Old Neocom
Thanks for enlighten me. I still think the new stuff looks cooler :D
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Shpongled Victim
Starfighter Command Most Usual Suspects
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Posted - 2015.06.04 00:14:16 -
[5] - Quote
Some posts makes me facepalm...many "customers" overestimate thier status in the relation to the Dev-¦s.... |
Shpongled Victim
Starfighter Command Most Usual Suspects
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Posted - 2015.06.04 14:55:13 -
[6] - Quote
Joia Crenca wrote:Shpongled Victim wrote:dunno why ppl complain about the UI/Neocom colours, theres a option to choose between different themes. Or do i get it wrong? This is actually about the color and type of new icons on the overview where you see your targets/enemies. They changed from the crosses and other small icons to the new triangles and such. The biggest thing I can see as a problem is not quickly seeing the difference between an NPC and a Player, or not as quickly as before. The other thing is that they can be blurry for a number of people. That's what was meant with icon colors. It looks like people that enjoy PVP most are having the hardest time with this, and even though I don't PVP much, I can easily see the frustration caused by this change.
Now i understand, thxxx |
Shpongled Victim
Starfighter Command Most Usual Suspects
1
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Posted - 2015.06.04 15:14:49 -
[7] - Quote
Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again
Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain.
Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
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Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.04 15:26:09 -
[8] - Quote
Panterata wrote:Shpongled Victim wrote:Panterata wrote:To attention of CCP Claymore again.
Claymore pls write something
Just to specify to be clear - The players DO NOT want you to make the new icons more shiny and beautiful. They want old overview icons.
I'm writing this in case you post something like "we will make the new one better" because this will be NOT a solution for us.
So I hope you will fix them till 2-3 days because I didn't play couple of days and I really want to play again Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain. Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons... Probably you read only this post of my others. Yes it's true that ppl don't want it or to be more accurate 75% of the ppl in this game don't want it. If you read my other post you can see that I wrote that we must have both option New icons - for you Old icons - for me and ppl that like it
yea right , missed that. That should be managble, as they say gonna to improve em |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.04 15:33:02 -
[9] - Quote
Benito Arias wrote:Shpongled Victim wrote: Im ok with the new ones, and if they can improve them even better, so why "the players dont want"? this game gets a facelifting so far i can see since last patches which was about time i think. So i think the devs play themself EVE or at least the majority of them and i cant believe they dont know what they do, even it looks all fine to me and cant complain.
Besides that i think, related to a statement something like this in here "in the past there were 50k players and now barely 30k". Im a MMORPG fan and allways had a hard time to adapt to this totally different system of leveling and the lack of life,conten,entertainment. Missions cant substitute quest+rewards so starrting playing eve in my case and aproaching it surfaced and with the wrong expectations was the reason why i never played more than a few month. But i allways come back since its another world than the others. In this niche prolly fall a lot of those 20k and the devs working on it to get them into eve and stay. At least thats what i believe whats going on and im prepared for even more "major" changes (ironic) than icons...
Don't mean to be rude, but you obviously have no experience with such aspects of EVE as fast-paced or fleet PvP in hostile environments. These require the interface to be more than 'having a facelift' or 'looking fine'. These require the interface to be military-grade precise and functional above all else. Old in-space and overview icons did provide that to a degree. The new ones ruined that, because they are not nearly as distinguishable from each other as they need to be.
Theyre working on that, but tbh the old ones were from ancient times...in 2015 even the worst B-Movies offer besser ideas than big red massive crosse which completly blocks the object at distance. Not all player like to play MMORPG for PvP and many posts say theyre okay. |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.08 20:23:47 -
[10] - Quote
I would like to add the only thing i dislike is the visual change of the rocks/asteroids. They look from WoW or warhammer and dont fit into this imo. at least more variations of texture and shapes, the old ones were kinda special, "spaced out", some shiny metals in the cracks, cratered surfaces and so on. Thise new ones are just ugly, boring and depressing (thank god im not a miner) |
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Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.09 20:27:04 -
[11] - Quote
Said it allready but everything else got said again dozens of time aswell so im again saying:
Love the new icons, dont have a problem while exploring, mission running and salvaging. Im not scaling, playing high sec mostly and do no pvp yet. 22" monitor and HD resolution.
So whatever causes eyestraining and headache and all this rant remains a miracle to me .
What i dont like is the new asteroid/rocks design and why ships that were implementet much later become new skins before ships that were allready in ages ago (e.g. my loki) |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.09 21:32:29 -
[12] - Quote
Natya Mebelle wrote:Shpongled Victim wrote:Love the new icons, dont have a problem while exploring, mission running and salvaging. Im not scaling, playing high sec mostly and do no pvp yet. 22" monitor and HD resolution. So whatever causes eyestraining and headache and all this rant remains a miracle to me . Please try to play the game at 90% scaling and tell me if you still don't get any eyestrain and headaches either c: Are you playing PvE in highsec? If so, then you can take all the time you want in locking and switching targets, you know what is coming at you, and you know you're not in danger at all. Depending on the ship you're flying, it doesn't even matter what you target because you treat all targets the same. This take away a lot of eyestrain and headaches because you simply don't need to bother. I'm curious if that is the case with your example. Quote:What i dont like is the new asteroid/rocks design and why ships that were implementet much later become new skins before ships that were allready in ages ago (e.g. my loki) This is a technical limitation. Tech3 Cruisers are basically a modular polygon puzzle, which makes it difficult to paint it properly when taking all possible variations into account. Else it simply does not look good enough. Actually, you provide a wonderful example! Only because the icons work for a limited, risk free environment at 100% scaling, does not mean they are perfectly fine everywhere else :D I'm not hating or am envious, I just want to know how you would do at 90% and if my speculation about your gaming situation was right.
Yea right about my gaming style but i dont treat evrey target the same. Im a medium arty specialist and allways need to lock on the frigs/dessis first then going for the cruisers and BS-¦s after this. Thats what i mean i have no problems, actually for me its a big improvment. But my distance to the screen is only about 40-50 cm lol.nd scaling down to 90% blures even my shipconsole UI, looks ****** but as i turned off anti aliasing everything looked sharp again. Mebe thers a issue with the icons? |
Shpongled Victim
Starfighter Command Most Usual Suspects
2
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Posted - 2015.06.09 22:24:56 -
[13] - Quote
Desert Ice78 wrote:CCP Surge wrote:
- First we hear from many of you the difference between NPC and player ships is simply too subtle with the new icon set, and we're right now experimenting with alternatives to separate these groups more, maybe adding entirely new shapes for NPC ships to make them more clearly stand out from players.
Have you tried big crosses?
Everything, but please no fckn bold red crosses again! Oh my god, people have to look more sci fi movies to get away with fat red crosses....even the military uses icons that offers more information than a big or small red cross....
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